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Object-Oriented Programming (OOP) Course in Java

Our Fundamentals of Object Oriented Programming course covers classes and objects, constructors and destructors, encapsulation, inheritance, polymorphism and abstraction, operator overloading, templates or generics, exception handling and file I/O, in C++, Java or Python to match your course. Lessons are live and one-to-one with a verified subject expert, who explains each concept with worked examples, solves problems from your own module and helps you prepare for exams and coursework. Suitable for computer science and engineering students, following university syllabi in the UK, US, Australia and India (including AKTU, VTU and Anna University style courses).

Reviewed by A. Shinde, Computer science and full-stack development specialistLast updated

500 enrolled·32 lessons·32h·Advanced·English
32
Lessons
32h
Total duration
500
Students enrolled
Advanced
Level

What you will learn

Learning outcomes

  • Understand object-oriented programming concepts
  • Create classes and objects
  • Use constructors and methods
  • Apply encapsulation and data hiding
  • Implement inheritance
  • Understand polymorphism
  • Apply abstraction and interfaces
  • Handle exceptions
  • Design reusable and maintainable programs

Prerequisites

  • Basic programming knowledge
  • Variables and data types
  • Conditional statements
  • Loops
  • Functions
  • Basic problem-solving skills

Tags

object oriented programming courseOOP tutorOOP in JavaJava classes and objectsinheritancepolymorphismencapsulationabstractioninterfacesexception handling

Course structure

Syllabus(9 modules)

  • Computer systems
  • Machine language
  • Assembly language
  • High-level languages
  • Flowcharts and algorithms

What is Object-Oriented Programming?

In short: this course gives one-to-one online tutoring in object-oriented programming. A verified tutor teaches classes, objects, encapsulation, inheritance, polymorphism and abstraction in Java, C++ or Python, and reviews your own designs and code.

Object-oriented programming (OOP) is a style of programming that organises software around objects, which bundle data (fields) and behaviour (methods), rather than around functions alone. Its four pillars are encapsulation, abstraction, inheritance and polymorphism. This course teaches OOP fundamentals using Java, the language most university OOP modules use.

This online course teaches Object-Oriented Programming one to one with a verified tutor who has studied or taught it at university level, at your pace and aligned with your own module.

Related subject: Computer science help.

What does the Object-Oriented Programming course cover?

TopicKey content
IntroductionComputer systems, machine, assembly and high-level languages, flowcharts and algorithms
The Java environmentJava compiler and JVM, structure of a Java program, portability
Programming elementsData types, variables, arrays, operators, selection and loops, strings, input and output
ClassesObjects, access control, constructors, methods, overloading, recursion, static members
Dynamic memoryReferences, objects in memory, dynamic allocation, garbage collection, comparison with C++ pointers
InheritanceSuperclasses and subclasses, method overriding, run-time polymorphism, abstract classes, final
Packages and interfacesDefining packages, access protection, defining and implementing interfaces
Exception handlingException types, try, catch, finally, throw and throws, custom exceptions
GUI basicsIntroduction to graphical programs in Java

What are the four pillars of OOP?

PillarMeaningJava example
EncapsulationKeep data private and expose it through methodsprivate fields with getters and setters
AbstractionShow only essential featuresabstract classes and interfaces
InheritanceReuse and extend existing classesclass Car extends Vehicle
PolymorphismOne interface, many formsmethod overriding and overloading

How do you design a class well?

  1. Identify the object's responsibility in one sentence.
  2. Choose private fields for its data.
  3. Write constructors that create valid objects.
  4. Add public methods for behaviour, not just getters and setters.
  5. Use inheritance only for true 'is-a' relationships; prefer composition otherwise.
  6. Test each method with small examples.

What does a worked OOP design look like?

Here is a typical design: model shapes that can each calculate their area.

ClassRoleKey method
Shape (abstract)Common parentarea()
CircleExtends Shape, stores radiusarea() = π × r²
RectangleExtends Shape, stores width and heightarea() = width × height

A list of Shape objects can call area() on each one: that is polymorphism.

Where do students lose marks in Object-Oriented Programming?

Students most often lose marks in Object-Oriented Programming through the habits below. Each is easy to fix with practice and feedback on your own code.

Mark-loserWhat to do instead
Public fields everywhereUse private fields with getters and setters
Inheritance for code reuse onlyUse it for true is-a relationships
God classesGive each class one responsibility
Overloading and overriding confusedOverriding changes inherited behaviour; overloading changes parameters
No constructorsInitialise objects in constructors

How is it assessed, and how can a tutor help?

OOP modules are usually assessed by programming assignments and lab tests in Java, plus a written or practical exam on concepts and code tracing.

Tutors explain concepts, work through practice problems with you and give feedback on your approach. Graded work you submit must be your own, as set out in our academic integrity policy. For deadline-driven guidance, see assignment help.

How the lessons work

Lessons are live and one to one on video with screen sharing and a shared whiteboard. You can follow a full course or book sessions on the topics you find hardest before exams. See also Java Programming, Object Oriented Analysis and Design and our Java subject page.

Object-oriented programming for placements: who this course is for, prerequisites and study plan

Object-oriented programming for placements means being able to explain and code encapsulation, inheritance, polymorphism and abstraction clearly in interviews and online tests, and this course builds that skill in Java with a 1-to-1 tutor.

This course suits first- and second-year computer science and IT students taking an OOP module, and final-year students preparing for campus placements.

Prerequisites: basic programming, including variables, conditions, loops and functions.

Course length: 32 one-hour lessons across 9 modules.

StageModulesWhat you can do afterwards
1Introduction, the Java environment, programming elementsWrite and run Java programs
2Classes in Java, dynamic memoryDesign classes with constructors and understand objects in memory
3Inheritance, packages and interfacesUse inheritance, abstract classes, interfaces and polymorphism
4Exception handling, GUI basicsHandle errors cleanly and build a simple interface

Where it leads: continue with our Java Programming course or Object-Oriented Analysis and Design.

Object-Oriented Programming (OOP) Course in Java: frequently asked questions

What is object-oriented programming?

A programming style that organises code around objects combining data and behaviour.

What is the difference between a class and an object?

A class is a blueprint; an object is an instance created from it.

What is polymorphism?

The ability of one interface or method name to behave differently for different types.

What is the difference between an abstract class and an interface?

An abstract class can hold state and implemented methods; an interface defines a contract a class implements, and a class can implement many interfaces.

What is method overloading versus overriding?

Overloading uses the same name with different parameters; overriding redefines an inherited method.

Why does Java not use pointers?

Java uses references and garbage collection instead of manual pointers for safety.

Can you help with OOP lab assignments?

Tutors explain concepts and review your code; the work you submit must be your own.

Is this course for beginners?

Yes. It starts from programming basics before moving to OOP.

How much does an OOP tutor cost?

The price depends on the tutor and session length. You see the hourly rate before booking, with no subscription.

Can a tutor do my assignment for me?

No. Tutors explain, guide and give feedback so you can complete your own work, in line with our academic integrity policy.

What are the four pillars of OOP?

Encapsulation, inheritance, polymorphism and abstraction.

What is encapsulation?

Keeping data private and exposing behaviour through methods.

Which language is 100% object-oriented?

Few mainstream languages are 100% object-oriented. Smalltalk is often given as the classic example, because everything in it is an object. Java is not purely object-oriented, because it has primitive types such as int and supports static methods. C++ and Python are multi-paradigm languages that support object-oriented and other styles.

What is a constructor?

A special method that initialises a new object.

What is composition?

Building classes from other objects, a has-a relationship.

Who is the father of object-oriented programming?

Alan Kay is often called the father of object-oriented programming, because he coined the term while developing Smalltalk in the 1970s. Ole-Johan Dahl and Kristen Nygaard created Simula in the 1960s, the first language with classes and objects, so they are also credited as its founders.

What is this in OOP?

A reference to the current object.

Can you review my class design?

Yes. Tutors review your classes and explain improvements.

Is object-oriented programming still relevant?

Yes. Object-oriented programming is still used across Java, C++, C# and Python, and most large applications, games and Android apps are built with classes and objects. Modern code often mixes it with functional ideas, but encapsulation, inheritance and polymorphism remain core skills in university courses and job interviews. Your tutor teaches them through real code.

Do you offer lessons in my time zone?

Yes. Lessons are online, so you can book times that suit your time zone.

Which OOP questions are asked in placement interviews?

Common OOP placement questions ask you to explain the four pillars, the difference between an abstract class and an interface, method overloading versus overriding, constructors, and composition versus inheritance, often with a short code example. Some tests also ask you to design simple classes. Your tutor runs mock questions until your answers are clear and quick.

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